![[Movie Licensed Games That Never Made It]](article_04/moviegamesheader.gif)
By: Joey Connelly
(aka "JoAnkhamun" & "The Jaded
Gamer"
Originally published on NESfan.com -
09/10/2000
The Troubled Genre
Since the advent of the home gaming
console, developers have always wanted to
cash in on popular films by creating
video game versions of whatever was the
blockbuster at the time. From E.T. on the
Atari 2600 to GoldenEye on the Nintendo
64, movie-licensed games have always been
in abundance. However, not all such games
ever make it into production. Whether the
designers couldn't agree on a game design
or the entire project was ill-conceived
and doomed from the get-go, for various
reasons several movie-based games never
get produced. In this article we will
take a look at three such titles that
were developed, but for one reason or
another never made it into production.
"Steel Magnolias" by Tecmo
One of the most
popular "chick-flick's" of the
late '80's, "Steel Magnolias"
centered around the diabetic character of
"Shelby" (portrayed by Julia
Roberts) and her wedding, motherhood,
eventual death, and the impact these
events put upon her mother and her group
of friends. Now this may not seem like
much of a plot for a video game, but
apparently Tecmo thought otherwise. From
what I gather from inside sources who
claim to have worked on this game in
development, there were 2 levels
completed at the time Tecmo pulled the
plug. Apparently in the first level you
played as the character of Shelby, and
your goal was to eat as many cookies and
drink as many cups of orange juice as you
could within a certain time limit. If you
were speedy enough you moved onto the
next stage. However, if you were too slow
your character would go into diabetic
convulsions (one of the more memorable
scenes) and eventually pass out.
The second level I am told, has you
playing the part of Shelby's father
(portrayed by Tom Skerritt in the film)
and his quest to rid the trees in his
yard of pesky birds (which was one of the
more light-hearted scenes in the film).
To do this you get to use a shotgun and
fireworks. I've been told it was kind of
like "Duck Hunt" meets
"Missile Command". I've also
heard that this was the most exciting of
the two levels, and showed what great
potential this game had.
Unfortunately, Tecmo felt that the game
wouldn't fit into their targeted
demographic, and killed the project
shortly before the programming of the
remaining four levels of their six level
design. All my efforts in locating the
two levels that were completed have been
futile, as they simply seem to have
vanished into thin air.
"Fried Green Tomatoes" by Capcom USA
Another
extremely popular female-friendly film
that was to be made into a videogame was
"Fried Green Tomatoes" starring
Kathy Bates, Jessica Tandy, Mary Stuart
Masterson, and Mary Louise-Parker. With a
plot that spanned several decades,
characters, and highly emotional personal
and societal issues, this game was a
mammoth undertaking. Even though a
daunting task, Capcom USA was up for it.
Almost immediately after acquiring the
rights, the game went full swing into
development, or at least that's what the
board of directors thought was
happening.....
Capcom USA had invested nearly $80,000 in
securing the rights to "Fried Green
Tomatoes", and development was
expected to start immediately on the
game. However, when the CEO of Capcom USA
demanded to see how much work had been
done on the project after six months, he
was shocked to see that only a title
screen and gamepak/box art had been
produced. Apparently the "Fried
Greem Tomatoes" (F.G.T.) development
team had taken the development
funds and invested them in a new game
company known as 'Active Enterprises
Ltd.' in the hopes of reaping a huge
profit in producing Active Enterprises
upcoming 'Cheetahmen II'game. They
foolishly believed that 'Cheetahmen II'
would bring in enough money for them to
be able to develop "F.G.T." and
still make a huge profit without anyone
being the wiser. Of course 'Cheetahmen
II' failed miserably, and the
"F.G.T." development team was
up the creek without a paddle. Needless
to say, the entire team was promptly
fired and Capcom began litigation against
them. The "Fried Green
Tomatoes" project was immediately
dumped and soon forgotten.
"The Last Temptation Of Christ" by LJN
Our last piece
of "vaporware" to be featured
is LJN's "The Last Temptation of
Christ". This Martin Scorsese film
about Jesus created an extremely large
amount of controversy when it was
released, and why LJN wanted to make a
videogame of it is beyond me. I've been
told by an ex-LJN employee that they were
hoping to lead the way in software
created for the "mature NES
player" demographic, and "The
Last Temptation of Christ" was to be
their flagship title in this new
endeavor.
After creating gamepak/box artwork and
the first level of the game, LJN pulled
the plug on the project after Martin
Scorsese's production company filed suit
against them for infringement of
copyright. Apparently in LJN's excitement
to get the game developed they
"forgot" to secure the rights.
Not only was all programming on the
project destroyed, but I have yet to hear
any information as to what the completed
level was like. We can only imagine....
One thing is for certain though, even if
the game had been completed, Nintendo
would never have licensed such a
controversial title as "The Last
Temptation of Christ".
Final Thought
As we've seen, the world of
movie-licensed games is a diverse and
strange one. Who knows what other
movie-based games ended up being canned
before development was finished? As long
as the possibility of finding such games
is there, I will continue my search...
This article is purely a work of fiction, and is for
entertainment purposes only.
"Fried Green Tomatoes" and
"The Last Temptation of Christ"
are a copyright of MCA-Universal
Pictures. "Steel Magnolias" is
a copyright of Tri-Star Films.
| |