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Slalom

Year: 1986
Developer: Rare
Publisher: Nintendo
Players: 1 or 2

Playing this game reminds of a certain Arcade/Atari 2600 game that was called Night Driver. Night Driver was a game utilizing very, very basic graphics to acheive the affect of a first-person driving experience at night. You had to steer yourself along a winding road, moving as fast as you possibly could, all while avoiding oncoming automobiles.

Slalom uses a similar type of gameplay, only with better graphics (though still very primitive) and a different premise. In Slalom, you are a skier who must beat the minimum time in each level he faces by sking from start to finish of a winding path with many obstacles. Slalom never did make it big, and understandably so. It is crudely-developed, difficult, and a bit lacking in the controls department.

While you look over the pictures below, here's something to ponder: If you're supposedly skiing downhill, why is it that sledders are sledding towards you in certain levels? Are they sledding uphill? Maybe it's just an optical illusion. In fact, what are skledders doing on a skiing path at all?